Two-Headed Giant

Summon: Yojimbo

60Playable

Enchantment Creature — Saga Samurai{3}{W}Final Fantasy Commander

2HG Rating

60/100

Gains value in 2HG: combat fog / damage prevention.

Weak in 2HGNeutralFormat staple

Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.

Oracle text

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Exile target artifact, enchantment, or tapped creature an opponent controls. II, III — Until your next turn, creatures can't attack you unless their controller pays {2} for each of those creatures. IV — Create X Treasure tokens, where X is the number of opponents who control a creature with power 4 or greater. Vigilance

Legality

standardpioneermodernlegacyvintagecommander

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