Two-Headed Giant

Siege Smash

65Playable

Instant{1}{R}Modern Horizons 3

2HG Rating

65/100

Gains value in 2HG: symmetrical lock piece, cheap interaction.

Weak in 2HGNeutralFormat staple
  • +9
    Symmetrical lock piece

    Stax and tax effects tax two opponents for the price of one, while your team plans around them together.

  • +6
    Cheap interaction

    Turns are shared and fast in 2HG. One- and two-mana answers let you hold up interaction without losing tempo.

Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.

Oracle text

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose one — • Destroy target artifact. • Target creature gets +3/+2 and gains trample until end of turn.

Legality

standardpioneermodernlegacyvintagecommander

Plays well beside it

Shares the "symmetrical lock piece" axis — good candidates for your teammate's deck.

More →

Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Siege Smash.

View Siege Smash on Scryfall ↗