Two-Headed Giant

Peace Talks

60Playable

Sorcery{1}{W}Visions

2HG Rating

60/100

Gains value in 2HG: combat fog / damage prevention.

Weak in 2HGNeutralFormat staple

Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.

Oracle text

This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.

Legality

standardpioneermodernlegacyvintagecommander

Plays well beside it

Shares the "combat fog / damage prevention" axis — good candidates for your teammate's deck.

More →

Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Peace Talks.

View Peace Talks on Scryfall ↗