One Ring to Rule Them All
100Format stapleEnchantment — SagaThe Lord of the Rings: Tales of Middle-earth
2HG Rating
100/100
Gains value in 2HG: hits each opponent, board sweeper, damage to each opponent.
- +22Hits each opponent
There are two opponents in 2HG, so every 'each opponent' clause resolves twice against a single shared life total.
- +16Board sweeper
A wrath answers two developed boards at once. Sweepers are premium removal in 2HG.
- +14Damage to each opponent
Drain and burn that reads 'each opponent' comes off one shared 60-life total, so the printed number doubles.
Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.
Oracle text
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power. II — Destroy all nonlegendary creatures. III — Each opponent loses 1 life for each creature card in that player's graveyard.
Legality
Plays well beside it
Shares the "hits each opponent" axis — good candidates for your teammate's deck.
Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs One Ring to Rule Them All.





