Chronomantic Escape
60PlayableSorceryFuture Sight
2HG Rating
60/100
Gains value in 2HG: combat fog / damage prevention.
- +10Combat fog / damage prevention
You're defending against two attacking players out of one shared life pool. Fog effects buy a full team turn.
Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.
Oracle text
Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it.
Suspend 3— (Rather than cast this card from your hand, you may pay
and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Legality
Plays well beside it
Shares the "combat fog / damage prevention" axis — good candidates for your teammate's deck.
Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Chronomantic Escape.





