Two-Headed Giant

Blinding Beam

60Playable

Instant{2}{W}Modern Masters

2HG Rating

60/100

Gains value in 2HG: combat fog / damage prevention.

Weak in 2HGNeutralFormat staple

Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.

Oracle text

Choose one — • Tap two target creatures. • Creatures don't untap during target player's next untap step. Entwine {1} (Choose both if you pay the entwine cost.)

Legality

standardpioneermodernlegacyvintagecommander

Plays well beside it

Shares the "combat fog / damage prevention" axis — good candidates for your teammate's deck.

More →

Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Blinding Beam.

View Blinding Beam on Scryfall ↗