Blinding Beam
60PlayableInstantModern Masters
2HG Rating
60/100
Gains value in 2HG: combat fog / damage prevention.
- +10Combat fog / damage prevention
You're defending against two attacking players out of one shared life pool. Fog effects buy a full team turn.
Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.
Oracle text
Choose one —
• Tap two target creatures.
• Creatures don't untap during target player's next untap step.
Entwine (Choose both if you pay the entwine cost.)
Legality
Plays well beside it
Shares the "combat fog / damage prevention" axis — good candidates for your teammate's deck.
Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Blinding Beam.





