Enchantment — AuraOnslaught
61/100
Gains value in 2HG: triggers off opponents.
'Whenever an opponent…' fires for two players instead of one, so these triggers pay out roughly twice as often.
Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.
Enchant creature Whenever a player cycles a card, put a plague counter on this Aura. Enchanted creature gets -1/-1 for each plague counter on this Aura.
Fits the same colour identity — good candidates for your teammate's deck.
Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Withering Hex.