Two-Headed Giant

White Plume Adventurer

68Strong in 2HG

Creature — Orc Cleric{2}{W}Commander Legends: Battle for Baldur's Gate

2HG Rating

68/100

Mixed in 2HG — hits each opponent, but monarch / initiative.

Weak in 2HGNeutralFormat staple
  • +22
    Hits each opponent

    There are two opponents in 2HG, so every 'each opponent' clause resolves twice against a single shared life total.

  • 4
    Monarch / initiative

    In 2HG the monarch is held by a team, so the crown swings between two players and is much harder to steal back.

Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.

Oracle text

When this creature enters, you take the initiative. At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.

Legality

standardpioneermodernlegacyvintagecommander

Plays well beside it

Shares the "hits each opponent" axis — good candidates for your teammate's deck.

More →

Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs White Plume Adventurer.

View White Plume Adventurer on Scryfall ↗