EnchantmentDouble Masters
60/100
Mixed in 2HG — hits each opponent, but symmetrical card advantage.
There are two opponents in 2HG, so every 'each opponent' clause resolves twice against a single shared life total.
Shared draw feeds two opponents and only one teammate. The math is against you in 2HG.
Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.
When this enchantment enters, draw two cards. At the beginning of each other player's draw step, that player draws an additional card. At the beginning of your draw step, draw two additional cards.