Two-Headed Giant

Thunderscape Master

41Situational

Creature — Human Wizard{2}{R}{R}Invasion

2HG Rating

41/100

Loses value in 2HG: incremental lifegain, team anthem.

Weak in 2HGNeutralFormat staple
  • 5
    Incremental lifegain

    60 shared life is a bigger pool than 20, so small lifegain is proportionally weaker — and it's the same pool your teammate is spending.

  • 4
    Team anthem

    Anthems only pump creatures you control — your teammate's board is untouched, so they're worse than they look.

Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.

Oracle text

{B}{B}, {T}: Target player loses 2 life and you gain 2 life. {G}{G}, {T}: Creatures you control get +2/+2 until end of turn.

Legality

standardpioneermodernlegacyvintagecommander

Plays well beside it

Fits the same colour identity — good candidates for your teammate's deck.

More →

Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Thunderscape Master.

View Thunderscape Master on Scryfall ↗