Throne of the High City
46PlayableLandMarvel Super Heroes Commander
2HG Rating
46/100
Loses value in 2HG: monarch / initiative.
Weak in 2HGNeutralFormat staple
- −4Monarch / initiative
In 2HG the monarch is held by a team, so the crown swings between two players and is much harder to steal back.
Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.
Oracle text
: Add
.
,
, Sacrifice this land: You become the monarch.
Legality
standardpioneermodernlegacyvintagecommander
Plays well beside it
Fits the same colour identity — good candidates for your teammate's deck.
Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Throne of the High City.





