Two-Headed Giant

Throne of the High City

46Playable

LandMarvel Super Heroes Commander

2HG Rating

46/100

Loses value in 2HG: monarch / initiative.

Weak in 2HGNeutralFormat staple
  • 4
    Monarch / initiative

    In 2HG the monarch is held by a team, so the crown swings between two players and is much harder to steal back.

Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.

Oracle text

{T}: Add {C}. {4}, {T}, Sacrifice this land: You become the monarch.

Legality

standardpioneermodernlegacyvintagecommander

Plays well beside it

Fits the same colour identity — good candidates for your teammate's deck.

More →

Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Throne of the High City.

View Throne of the High City on Scryfall ↗