Two-Headed Giant

Thieving Amalgam

67Strong in 2HG

Creature — Ape Snake{5}{B}{B}Outlaws of Thunder Junction Commander

2HG Rating

67/100

Mixed in 2HG — hits each opponent, but incremental lifegain.

Weak in 2HGNeutralFormat staple
  • +22
    Hits each opponent

    There are two opponents in 2HG, so every 'each opponent' clause resolves twice against a single shared life total.

  • 5
    Incremental lifegain

    60 shared life is a bigger pool than 20, so small lifegain is proportionally weaker — and it's the same pool your teammate is spending.

Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.

Oracle text

At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life.

Legality

standardpioneermodernlegacyvintagecommander

Plays well beside it

Shares the "hits each opponent" axis — good candidates for your teammate's deck.

More →

Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Thieving Amalgam.

View Thieving Amalgam on Scryfall ↗