Sorcerer Class
86Format stapleEnchantment — ClassAdventures in the Forgotten Realms
2HG Rating
86/100
Gains value in 2HG: hits each opponent, damage to each opponent.
- +22Hits each opponent
There are two opponents in 2HG, so every 'each opponent' clause resolves twice against a single shared life total.
- +14Damage to each opponent
Drain and burn that reads 'each opponent' comes off one shared 60-life total, so the printed number doubles.
Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.
Oracle text
(Gain the next level as a sorcery to add its ability.)
When this Class enters, draw two cards, then discard two cards.
: Level 2
Creatures you control have "
: Add
or
. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."
: Level 3
Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.





