Two-Headed Giant

Smuggler's Surprise

58Playable

Instant{G}Outlaws of Thunder Junction

2HG Rating

58/100

Gains value in 2HG: protects a teammate.

Weak in 2HGNeutralFormat staple
  • +8
    Protects a teammate

    'Target player' and 'target permanent' effects can be aimed at your teammate — you can't do that in a duel.

Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.

Oracle text

Spree (Choose one or more additional costs.) + {2} — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand. + {4}{G} — You may put up to two creature cards from your hand onto the battlefield. + {1} — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.

Legality

standardpioneermodernlegacyvintagecommander

Plays well beside it

Shares the "protects a teammate" axis — good candidates for your teammate's deck.

More →

Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Smuggler's Surprise.

View Smuggler's Surprise on Scryfall ↗