Two-Headed Giant

Root Manipulation

41Situational

Sorcery{3}{B}{G}Secrets of Strixhaven

2HG Rating

41/100

Loses value in 2HG: incremental lifegain, team anthem.

Weak in 2HGNeutralFormat staple
  • −5
    Incremental lifegain

    60 shared life is a bigger pool than 20, so small lifegain is proportionally weaker — and it's the same pool your teammate is spending.

  • −4
    Team anthem

    Anthems only pump creatures you control — your teammate's board is untouched, so they're worse than they look.

Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.

Oracle text

Until end of turn, creatures you control get +2/+2 and gain menace and "Whenever this creature attacks, you gain 1 life." (A creature with menace can't be blocked except by two or more creatures.)

Legality

standardpioneermodernlegacyvintagecommander

View Root Manipulation on Scryfall ↗