Creature — Elf ScoutFoundations Jumpstart
50/100
Plays about the same in 2HG as it does in any other format.
No 2HG-specific rules fire on this card — it plays much the same here as anywhere else.
Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.
Vigilance (Attacking doesn't cause this creature to tap.)
: This creature and up to one other target creature each get +3/+3 until end of turn.