Enchantment — Aura // Enchantment — Aura CurseInnistrad: Crimson Vow
44/100
Loses value in 2HG: duel-shaped card.
Cards that reference 'the opponent' or single-combat framing lose reach when the table has two opponents.
Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.
Radiant Grace Enchant creature Enchanted creature gets +1/+0 and has vigilance. When enchanted creature dies, return this card to the battlefield transformed under your control attached to target opponent. // Radiant Restraints Enchant player Creatures enchanted player controls enter tapped.
Fits the same colour identity — good candidates for your teammate's deck.
Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Radiant Grace // Radiant Restraints.