SorceryCommander 2013
38/100
Loses value in 2HG: symmetrical card advantage.
Shared draw feeds two opponents and only one teammate. The math is against you in 2HG.
Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.
Each player draws X cards.