Myrkul's Edict
84Format stapleSorceryCommander Legends: Battle for Baldur's Gate
2HG Rating
84/100
Gains value in 2HG: hits each opponent, team-wide edict.
- +22Hits each opponent
There are two opponents in 2HG, so every 'each opponent' clause resolves twice against a single shared life total.
- +12Team-wide edict
Forcing both opponents to sacrifice strips two boards for one card — the classic 2HG blowout.
Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.
Oracle text
Roll a d20. 1—9 | Choose an opponent. That player sacrifices a creature of their choice. 10—19 | Each opponent sacrifices a creature of their choice. 20 | Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Legality
Plays well beside it
Shares the "hits each opponent" axis — good candidates for your teammate's deck.
Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Myrkul's Edict.





