Two-Headed Giant

Myojin of Night's Reach

84Format staple

Legendary Creature — Spirit{5}{B}{B}{B}Foundations

2HG Rating

84/100

Gains value in 2HG: hits each opponent, symmetrical discard.

Weak in 2HGNeutralFormat staple
  • +22
    Hits each opponent

    There are two opponents in 2HG, so every 'each opponent' clause resolves twice against a single shared life total.

  • +12
    Symmetrical discard

    'Each opponent discards' is a two-for-one in 2HG. Syphon Mind and friends jump several tiers here.

Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.

Oracle text

Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand. Myojin of Night's Reach has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.

Legality

standardpioneermodernlegacyvintagecommander

Plays well beside it

Shares the "hits each opponent" axis — good candidates for your teammate's deck.

More →

Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Myojin of Night's Reach.

View Myojin of Night's Reach on Scryfall ↗