InstantStrixhaven: School of Mages
45/100
Loses value in 2HG: incremental lifegain.
60 shared life is a bigger pool than 20, so small lifegain is proportionally weaker — and it's the same pool your teammate is spending.
Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.
Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control." You gain 2 life.
Fits the same colour identity — good candidates for your teammate's deck.
Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Infuse with Vitality.