Two-Headed Giant

Hull Breach

56Playable

Sorcery{R}{G}Marvel Super Heroes Commander

2HG Rating

56/100

Gains value in 2HG: cheap interaction.

Weak in 2HGNeutralFormat staple
  • +6
    Cheap interaction

    Turns are shared and fast in 2HG. One- and two-mana answers let you hold up interaction without losing tempo.

Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.

Oracle text

Choose one — • Destroy target artifact. • Destroy target enchantment. • Destroy target artifact and target enchantment.

Legality

standardpioneermodernlegacyvintagecommander

Plays well beside it

Shares the "cheap interaction" axis — good candidates for your teammate's deck.

More →

Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Hull Breach.

View Hull Breach on Scryfall ↗