Two-Headed Giant

Goblin War Party

46Playable

Sorcery{3}{R}Modern Horizons

2HG Rating

46/100

Loses value in 2HG: team anthem.

Weak in 2HGNeutralFormat staple
  • −4
    Team anthem

    Anthems only pump creatures you control — your teammate's board is untouched, so they're worse than they look.

Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.

Oracle text

Choose one — • Create three 1/1 red Goblin creature tokens. • Creatures you control get +1/+1 and gain haste until end of turn. Entwine {2}{R} (Choose both if you pay the entwine cost.)

Legality

standardpioneermodernlegacyvintagecommander

View Goblin War Party on Scryfall ↗