Two-Headed Giant

Game of Chaos

39Situational

Sorcery{R}{R}{R}Fifth Edition

2HG Rating

39/100

Loses value in 2HG: incremental lifegain, duel-shaped card.

Weak in 2HGNeutralFormat staple
  • −5
    Incremental lifegain

    60 shared life is a bigger pool than 20, so small lifegain is proportionally weaker — and it's the same pool your teammate is spending.

  • −6
    Duel-shaped card

    Cards that reference 'the opponent' or single-combat framing lose reach when the table has two opponents.

Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.

Oracle text

Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.

Legality

standardpioneermodernlegacyvintagecommander

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