Funeral Room // Awakening Hall
86Format stapleEnchantment — Room // Enchantment — RoomDuskmourn: House of Horror
2HG Rating
86/100
Gains value in 2HG: hits each opponent, damage to each opponent.
- +22Hits each opponent
There are two opponents in 2HG, so every 'each opponent' clause resolves twice against a single shared life total.
- +14Damage to each opponent
Drain and burn that reads 'each opponent' comes off one shared 60-life total, so the printed number doubles.
Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.
Oracle text
Funeral Room Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) // Awakening Hall When you unlock this door, return all creature cards from your graveyard to the battlefield. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)





