Sorcery // SorceryGuilds of Ravnica
46/100
Loses value in 2HG: team anthem.
Anthems only pump creatures you control — your teammate's board is untouched, so they're worse than they look.
Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.
Flower Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle. // Flourish Creatures you control get +2/+2 until end of turn.