Flesh // Blood
44SituationalSorcery // SorceryDragon's Maze
2HG Rating
44/100
Loses value in 2HG: single-target answer.
- −6Single-target answer
Two opponents deploy two boards. Spot removal trades down unless it's cheap or hits multiple permanents.
Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.
Oracle text
Flesh Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. Fuse (You may cast one or both halves of this card from your hand.) // Blood Target creature you control deals damage equal to its power to any target. Fuse (You may cast one or both halves of this card from your hand.)





