Energy Bolt
58PlayableSorceryMirage
2HG Rating
58/100
Gains value in 2HG: protects a teammate.
Weak in 2HGNeutralFormat staple
- +8Protects a teammate
'Target player' and 'target permanent' effects can be aimed at your teammate — you can't do that in a duel.
Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.
Oracle text
Choose one — • Energy Bolt deals X damage to target player or planeswalker. • Target player gains X life.
Legality
standardpioneermodernlegacyvintagecommander
Plays well beside it
Shares the "protects a teammate" axis — good candidates for your teammate's deck.
Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Energy Bolt.





