Two-Headed Giant

Down, Down to Goblin-town

39Situational

Enchantment — Saga{2}{B}The Hobbit

2HG Rating

39/100

Loses value in 2HG: incremental lifegain, duel-shaped card.

Weak in 2HGNeutralFormat staple
  • −5
    Incremental lifegain

    60 shared life is a bigger pool than 20, so small lifegain is proportionally weaker — and it's the same pool your teammate is spending.

  • −6
    Duel-shaped card

    Cards that reference 'the opponent' or single-combat framing lose reach when the table has two opponents.

Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.

Oracle text

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. II — Amass Goblins 1. (Put a +1/+1 counter on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.) III, IV — Target opponent loses 1 life and you gain 1 life.

Legality

standardpioneermodernlegacyvintagecommander

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