Enchantment — AuraAvatar: The Last Airbender Eternal
50/100
Plays about the same in 2HG as it does in any other format.
No 2HG-specific rules fire on this card — it plays much the same here as anywhere else.
Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.
Flash
Enchant creature
Enchanted creature gets +0/+3 and has "Whenever this creature attacks, create a Food token." (It's an artifact with ",
, Sacrifice this token: You gain 3 life.")
Fits the same colour identity — good candidates for your teammate's deck.
Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Creeping Crystal Coating.