Two-Headed Giant

Cone of Cold

60Playable

Sorcery{3}{U}Commander Legends: Battle for Baldur's Gate

2HG Rating

60/100

Gains value in 2HG: combat fog / damage prevention.

Weak in 2HGNeutralFormat staple

Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.

Oracle text

Roll a d20. 1—9 | Tap all creatures your opponents control. 10—19 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. 20 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. Until your next turn, creatures your opponents control enter tapped.

Legality

standardpioneermodernlegacyvintagecommander

Plays well beside it

Shares the "combat fog / damage prevention" axis — good candidates for your teammate's deck.

More →

Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Cone of Cold.

View Cone of Cold on Scryfall ↗