Collective Restraint
60PlayableEnchantmentInvasion
2HG Rating
60/100
Gains value in 2HG: combat fog / damage prevention.
- +10Combat fog / damage prevention
You're defending against two attacking players out of one shared life pool. Fog effects buy a full team turn.
Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.
Oracle text
Domain — Creatures can't attack you unless their controller pays for each creature they control that's attacking you, where X is the number of basic land types among lands you control.





