Two-Headed Giant

Collective Restraint

60Playable

Enchantment{3}{U}Invasion

2HG Rating

60/100

Gains value in 2HG: combat fog / damage prevention.

Weak in 2HGNeutralFormat staple

Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.

Oracle text

Domain — Creatures can't attack you unless their controller pays {X} for each creature they control that's attacking you, where X is the number of basic land types among lands you control.

Legality

standardpioneermodernlegacyvintagecommander

Plays well beside it

Shares the "combat fog / damage prevention" axis — good candidates for your teammate's deck.

More →

Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Collective Restraint.

View Collective Restraint on Scryfall ↗