Two-Headed Giant

Celestial Armor

58Playable

Artifact — Equipment{2}{W}Foundations

2HG Rating

58/100

Gains value in 2HG: protects a teammate.

Weak in 2HGNeutralFormat staple
  • +8
    Protects a teammate

    'Target player' and 'target permanent' effects can be aimed at your teammate — you can't do that in a duel.

Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.

Oracle text

Flash (You may cast this spell any time you could cast an instant.) When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn. Equipped creature gets +2/+0 and has flying. Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.)

Legality

standardpioneermodernlegacyvintagecommander

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