Two-Headed Giant

Catch // Release

62Playable

Sorcery // Sorcery{1}{U}{R}{4}{R}{W}Dragon's Maze

2HG Rating

62/100

Gains value in 2HG: team-wide edict.

Weak in 2HGNeutralFormat staple
  • +12
    Team-wide edict

    Forcing both opponents to sacrifice strips two boards for one card — the classic 2HG blowout.

Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.

Oracle text

Catch Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.) // Release Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker of their choice. Fuse (You may cast one or both halves of this card from your hand.)

Legality

standardpioneermodernlegacyvintagecommander

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