SorceryNew Phyrexia
50/100
Mixed in 2HG — protects a teammate, but poison / infect.
'Target player' and 'target permanent' effects can be aimed at your teammate — you can't do that in a duel.
A 2HG team loses at 15 poison counters rather than 10, so infect clocks are slower than the raw numbers suggest.
Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.
Target player draws three cards, loses 3 life, and gets three poison counters.
Shares the "protects a teammate" axis — good candidates for your teammate's deck.
Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Caress of Phyrexia.