Two-Headed Giant

Call for Aid

44Situational

Sorcery{4}{R}Tales of Middle-earth Commander

2HG Rating

44/100

Loses value in 2HG: duel-shaped card.

Weak in 2HGNeutralFormat staple
  • 6
    Duel-shaped card

    Cards that reference 'the opponent' or single-combat framing lose reach when the table has two opponents.

Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.

Oracle text

Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.

Legality

standardpioneermodernlegacyvintagecommander

Plays well beside it

Fits the same colour identity — good candidates for your teammate's deck.

More →

Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Call for Aid.

View Call for Aid on Scryfall ↗