Enchantment — ClassBloomburrow
84/100
Gains value in 2HG: hits each opponent, symmetrical discard.
There are two opponents in 2HG, so every 'each opponent' clause resolves twice against a single shared life total.
'Each opponent discards' is a two-for-one in 2HG. Syphon Mind and friends jump several tiers here.
Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.
(Gain the next level as a sorcery to add its ability.)
When this Class enters, each opponent discards two cards unless they discard a nonland card.
: Level 2
At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 2 life.
: Level 3
At the beginning of your draw step, draw an additional card for each opponent who has one or fewer cards in hand.
Shares the "hits each opponent" axis — good candidates for your teammate's deck.
Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Bandit's Talent.