Creature — Human AdvisorTales of Middle-earth Commander
46/100
Loses value in 2HG: monarch / initiative.
In 2HG the monarch is held by a team, so the crown swings between two players and is much harder to steal back.
Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.
When your commander deals combat damage to a player, if there is no monarch, you become the monarch. At the beginning of the monarch's end step, that player draws a card.
Fits the same colour identity — good candidates for your teammate's deck.
Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Archivist of Gondor.