Enchantment // Sorcery — AdventureThe Hobbit
50/100
Plays about the same in 2HG as it does in any other format.
No 2HG-specific rules fire on this card — it plays much the same here as anywhere else.
Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.
An Unexpected Party As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +2/+2. // At the Door Create X 2/2 red Dwarf creature tokens. (Then exile this card. You may cast the enchantment later from exile.)
Fits the same colour identity — good candidates for your teammate's deck.
Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs An Unexpected Party // At the Door.