Accursed Witch // Infectious Curse
39SituationalCreature — Human Shaman // Enchantment — Aura CurseShadows over Innistrad
2HG Rating
39/100
Loses value in 2HG: incremental lifegain, duel-shaped card.
- −5Incremental lifegain
60 shared life is a bigger pool than 20, so small lifegain is proportionally weaker — and it's the same pool your teammate is spending.
- −6Duel-shaped card
Cards that reference 'the opponent' or single-combat framing lose reach when the table has two opponents.
Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.
Oracle text
Accursed Witch
Spells your opponents cast that target this creature cost less to cast.
When this creature dies, return it to the battlefield transformed under your control attached to target opponent.
//
Infectious Curse
Enchant player
Spells you cast that target enchanted player cost
less to cast.
At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.
Legality
Plays well beside it
Fits the same colour identity — good candidates for your teammate's deck.
Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Accursed Witch // Infectious Curse.





