Two-Headed Giant

Sea Gate Restoration // Sea Gate, Reborn

50Playable

Sorcery // LandZendikar Rising

2HG Rating

50/100

Plays about the same in 2HG as it does in any other format.

Weak in 2HGNeutralFormat staple

No 2HG-specific rules fire on this card — it plays much the same here as anywhere else.

Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.

Oracle text

Sea Gate Restoration Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game. // Sea Gate, Reborn As this land enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {U}.

Legality

standardpioneermodernlegacyvintagecommander

Plays well beside it

Fits the same colour identity — good candidates for your teammate's deck.

More →

Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Sea Gate Restoration // Sea Gate, Reborn.

View Sea Gate Restoration // Sea Gate, Reborn on Scryfall ↗