Two-Headed Giant

Hostage Taker

50Playable

Creature — Human Pirate{2}{U}{B}Outlaws of Thunder Junction Commander

2HG Rating

50/100

Plays about the same in 2HG as it does in any other format.

Weak in 2HGNeutralFormat staple

No 2HG-specific rules fire on this card — it plays much the same here as anywhere else.

Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.

Oracle text

When this creature enters, exile another target creature or artifact until this creature leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

Legality

standardpioneermodernlegacyvintagecommander

Plays well beside it

Fits the same colour identity — good candidates for your teammate's deck.

More →

Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Hostage Taker.

View Hostage Taker on Scryfall ↗