Two-Headed Giant

Dimir Charm

56Playable

Instant{U}{B}Gatecrash

2HG Rating

56/100

Gains value in 2HG: cheap interaction.

Weak in 2HGNeutralFormat staple
  • +6
    Cheap interaction

    Turns are shared and fast in 2HG. One- and two-mana answers let you hold up interaction without losing tempo.

Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.

Oracle text

Choose one — • Counter target sorcery spell. • Destroy target creature with power 2 or less. • Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.

Legality

standardpioneermodernlegacyvintagecommander

Plays well beside it

Shares the "cheap interaction" axis — good candidates for your teammate's deck.

More →

Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Dimir Charm.

View Dimir Charm on Scryfall ↗