Blaster, Combat DJ // Blaster, Morale Booster
50PlayableLegendary Artifact Creature — Robot // Legendary ArtifactTransformers
2HG Rating
50/100
Plays about the same in 2HG as it does in any other format.
No 2HG-specific rules fire on this card — it plays much the same here as anywhere else.
Ratings start at a neutral 50 and are adjusted by rules derived from 2HG's structure — shared 60 life, shared turns, two opponents. They'll be recalibrated against real play rates once teams start submitting decklists.
Oracle text
Blaster, Combat DJ
More Than Meets the Eye (You may cast this card converted for
.)
Other nontoken artifact creatures and Vehicles you control have modular 1. (They enter with an additional +1/+1 counter on them. When they die, you may put their +1/+1 counters on target artifact creature.)
Whenever you put one or more +1/+1 counters on Blaster, convert it.
//
Blaster, Morale Booster
Modular 3
,
: Move X +1/+1 counters from Blaster onto another target artifact. That artifact gains haste until end of turn. If Blaster has no +1/+1 counters on it, convert it. Activate only as a sorcery.
Legality
Plays well beside it
Fits the same colour identity — good candidates for your teammate's deck.
Suggestions are characteristic-based for now. Once teams submit pairings, this becomes a real co-occurrence score: played in X% of teams whose partner deck runs Blaster, Combat DJ // Blaster, Morale Booster.
View Blaster, Combat DJ // Blaster, Morale Booster on Scryfall ↗





